A downloadable game

JELLYFISH

When an abandoned planet assault your ship with a strange Jellyfish - you know it won’t be a walk in a park.

Jellyfish is a game created during 7dfps gamejam. To create basic raycaster (raycasting engine) it took something about 2 weeks after work hours. I'm happy with the results.

Game is written in C using pure raycasting techniques from Wolfenstein 3D. SDL has been used to proper render a color buffer to screen and handle input and sound.

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