Jellyfish
A downloadable game for Windows and macOS
JELLYFISH
When an abandoned planet assault your ship with a strange Jellyfish - you know it won’t be a walk in a park.
Jellyfish is a game created during 7dfps gamejam. To create basic raycaster (raycasting engine) it took something about 2 weeks after work hours. I'm happy with the results.
Game is still in development so every feedback will be important to me.
You can find me @HinodeCoder on Twitter or just send me an email: contact@hinodecode.com
Game is written in C using pure raycasting techniques from Wolfenstein 3D. SDL has been used to proper render a color buffer to screen and handle input and sound.
Status | Prototype |
Platforms | Windows, macOS |
Author | HinodeCoder |
Genre | Survival, Shooter |
Tags | Atmospheric, Exploration, First-Person, Pixel Art, Retro, Sci-fi, Singleplayer, wolf3d |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Install instructions
Controls:
- WSAD (Movement)
- Left Mouse Button (Shoot Fire Weapon)
- Right Mouse Button (Shoot Ice Weapon)
- Space (Open doors)
- Escape (Close game window)
To run on macOS:
- open terminal
- go to game folder
- run: ./jelly
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